Introduction A lot has been written about millennials, those born between 1981-1996 approximately. The hypothesis is often negative and myth based. A lot of the commentary on millennials is not based on fact and is intended to stir up emotions. However, research shows that Millennials are a distinct demographic of…
VR for corporate uses versus games It’s clear that Virtual Reality brings with it a number of challenges when it comes to the experience of the user – is it comfortable to use, useful, entertaining? There are also very specific issues around the production of what I am going…
The thing about a revolution is that the really good ones are over before anyone knows that they happened. Nip in and decapitate the state and take control while they are all sleeping in their beds. So this week I was fortunate enough to tog out for Ireland, not for…