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Geoffrey Allen
Geoffrey Allen
Chief Executive Officer

Back in 1988 Geoffrey started his career in digital media. His life-long passion for film and conventional art culminated with a Masters from the Huston School of Film where the concept for Mersus Technologies was formed. Geoffrey is focused on helping businesses evolve through innovative technologies.

Dermot Condron
Dermot Condron
Chief Technical Officer

Having met Geoffrey Allen whilst doing a Masters in Digital Media in 2012, the two setup Mersus Technologies soon thereafter. Heading up the production team at Mersus, Dermot looks to utilise current and emerging technologies to best facilitate their clients needs. Dermot’s passion is in editing.

Brenda Mannion
Brenda Mannion
Chief Operations Operator

Experienced Operations Manager with a demonstrated history of working in industry. Skilled in Customer Service, Management, Strategic Planning, Business Development, and Business Strategy for 20 plus years. Strong operations professional graduated from University College Cork.

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Grainne Moore
Creative Director

Grainne’s theatrical background in both acting and directing has given her a good foundation for her role as creative director. Combined with her academic studies in Graphic Design, Grainne has the ability to lead the team artistically.

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Eoghan Egan
Lead Animator

Eoghan has been studying and practicing animation for the last six years. He has studied animation in Ballyfermot School of Animation and Dundalk Institute of Technology.  Proficient in both 2D and 3D animation, he also develops for VR.

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Ryan Cassidy
VR/AR Developer

Ryan is a Virtual Reality enthusiast and a huge nerd, having gained experience working in the indie game scene since a young age. Being a technologist, Ryan is adept at new technologies and has previous experience working in media, scriptwriting and documentary filmmaking. Loves the code.

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Fiona Moran
Concept Artist

Fiona has a fine art background and is a self taught illustrator who loves children’s book illustration and all visual storytelling. As an artist, she conceptualises characters and environments that are then created into 3D further down the animation process. Also loves heavy metal and boardgames.

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Tara Kilroy
Storyboard Artist

From a young age, Tara had always had a fascination with animation and its production behind the scenes. Through her own passion and studies, she has developed fine tuned skills in creative storytelling and animation workflow.

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Nicky Bourke
PA to Creative Team

Nicky’s background is in theatre having been a musical theatre actress from a young age. Sales and administration have also played a large role in Nicky’s employment history. Her experience in film, broadcasting and character modelling has given Nicky a good foundation for supporting the creative team.

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Aleksandra Galka
Administrative Assistant

Aleksandra has an interest in video games, music and drawing, but her passion lies within the IT/Office sector. Having recently completed an Office Administration and Social Media Marketing course, she is delighted to be a part of a team that allows her to make use of her existing skills as well as learning and developing new ones while she progresses further. Aleksandra also has an interest in languages and is fluent in both Polish and English.

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Tierna Lawless
VR/AR Developer

Tierna has studied games development for 5 years with a specialty in multiplayer VR experiences. Adept at code, he is fluent in a range of programming languages as well as interfacing with animation and 3D modelling softwares.

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Suriya Palaniswami
VR/AR Developer

Suriya is an XR enthusiast and is passionate about AR and its potential in the future, being a Software Engineer he is adept to a wide range of technologies and programming languages. He is also experienced in Web Development and is interested in creating all-inclusive Industry 4.0 systems. Likes designing software infrastructure from top to bottom.

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Coleman Costello
Creative Developer

Having studied painting at the Galway-Mayo Institute of Technology, Coleman has a background in Fine Art and recently graduated from a 3D computing course at the Dundalk Institute of Technology. He continues to explore the 3D and VR realm with an artist’s perspective, while attempting to incorporate what he learns from his background as an artist with the capabilities of this growing technology. He is passionate about learning and creating, he looks forward to the challenges associated with this medium and is a proud owner of the strongest beard at Mersus!

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Jack Magee
Motion Designer

Jack is pursuing a career in video production. Studying at Dundalk Institute of Technology qualified with a BA in Film and Television Production. Jack would like to continue on with the company developing further with all aspects of professional video editing and production.

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Michael Joyce
Animation Intern

Michael is a 3rd year Game Design Student in GMIT. He has an Interest making games with an immersive
story, Interesting Characters, and wondrous open worlds. Right now, he is learning to be more adept in
3D modelling and getting an insight into concept art and animation.

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Max Prediger
Animation Intern

Max is currently in his 3rd year of a Games and Animation course in GMIT. During this time he has developed skills in 2D digital illustration, storytelling and game development. His passion lies in 3D modeling.

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Gürses Olivier
Developer Intern

Olivier is passionate about new technology and computing. He is currently in his first year in a computer engineering school in France, he is delighted to be part of the team to develop these capabilities and discover new technology.

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Patricia Bere
Design Intern

Patricia is a a third year Games Development student in Dundalk Institute of Technology. She is interested in concept art & design as well as coming up with ideas and finding out how to implement them. Patricia is also passionate about video games, drawing and expressing her creativity in any way possible.

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Ciaran Hammond
Developer Intern

Ciaran is a third year Games Development student in Dundalk Institute of Technology. He has wanted to tell stories from a young age. Ciaran aspires to tell original stories through games, and sees them as a perfect interactive storytelling device.

Our Journey to date

2013
Founders Geoff Allen and Dermot Condron established MakinMediaMobile where we started working with 2D animation and creating explainer videos for local
businesses.
2014
We won our first tender with Invest NI, and worked with several high-profile companies including Deloitte and Tiger Stores.
2015
Deloitte Invest India Special aired on Sky TV. We worked with Westmeath County Council and were awarded the tender to produce 65 videos for Taste Leitrim in 4 weeks.
2016
Westmeath Enterprise Award finalists. Our joint
venture with Tr3Dent wins award for data visualisation solution. We completed projects for UCD, UCC, NUIM and AIT colleges.
2017
Produced animated TV spot ads for Hygeia. Worked with Combilift to produce augmented reality animation for exhibits. Listed in Top 100 Startups list, Sunday Times Magazine. Commissioned to produce high end 360° virtual reality.
2018
Produced virtual reality application for Camfil. Launched Mersus VR, and changed the company name to Mersus Technologies. Westmeath Enterprise Award Finalist. Irish Times Innovation Award finalist. We moved from our countryside location to a large office in Athlone town, and grew the team.
2019
Globalising the company, setting up additional production in Tenerife, Spain.

Contact us today