
Back in 1988 Geoffrey started his career in digital media. His life-long passion for film and conventional art culminated with a Masters from the Huston School of Film where the concept for Mersus Technologies was formed. Geoffrey is focused on helping businesses evolve through innovative technologies.

Having met Geoffrey Allen whilst doing a Masters in Digital Media in 2012, the two setup Mersus Technologies soon thereafter. Heading up the production team at Mersus, Dermot looks to utilise current and emerging technologies to best facilitate their clients needs. Dermot’s passion is in editing.

Experienced Operations Manager with a demonstrated history of working in industry. Skilled in Customer Service, Management, Strategic Planning, Business Development, and Business Strategy for 20 plus years. Strong operations professional graduated from University College Cork.

Grainne’s theatrical background in both acting and directing has given her a good foundation for her role as creative director. Combined with her academic studies in Graphic Design, Grainne has the ability to lead the team artistically.

Aleksandra has an interest in video games, music and drawing, but her passion lies within the IT/Office sector. Having recently completed an Office Administration and Social Media Marketing course, she is delighted to be a part of a team that allows her to make use of her existing skills as well as learning and developing new ones while she progresses further. Aleksandra also has an interest in languages and is fluent in both Polish and English.

Tierna has studied games development for 5 years with a specialty in multiplayer VR experiences. Adept at code, he is fluent in a range of programming languages as well as interfacing with animation and 3D modelling softwares.

Suriya is an XR enthusiast and is passionate about AR and its potential in the future, being a Software Engineer he is adept to a wide range of technologies and programming languages. He is also experienced in Web Development and is interested in creating all-inclusive Industry 4.0 systems. Likes designing software infrastructure from top to bottom.

Michael is a 3rd year Game Design Student in GMIT. He has an Interest making games with an immersive
story, Interesting Characters, and wondrous open worlds. Right now, he is learning to be more adept in
3D modelling and getting an insight into concept art and animation.

Liam is a recent graduate of GMU in Computer Game Design, focusing on 3D modeling and animation. Following the desire to create moments and scenes that share powerful emotions and themes, he’s focusing on particles and shaders to better enhance those environments and animations. Whether he winds up in film or games, he hopes to continue creating moments that take your breath away.