Geoffrey Allen
Chief Executive Officer

Back in 1988 Geoffrey started his career in digital media. His life-long passion for film and conventional art culminated with a Masters from the Huston School of Film where the concept for Mersus Technologies was formed.

Dermot Condron
Chief Technical Officer

Co-founding Mersus Technologies, Dermot heads up the production team. He has a passion for editing and he looks to utilise current and emerging technologies to best facilitate their clients needs.

Brenda Mannion
Chief Operations Operator

Experienced Operations Manager with a demonstrated history of working in industry. Skilled in Customer Service, Management, Strategic Planning, Business Development, and Business Strategy for 20 plus years.

Tierna Lawless
Senior Immersive Developer

Tierna has studied games development for 5 years with a specialty in multiplayer VR experiences. Adept at code, he is fluent in a range of programming languages as well as interfacing with animation and 3D modelling.

Suriya Palaniswami
Senior Immersive Developer

Suriya is an XR enthusiast and is passionate about AR and its potential. Being a Software Engineer he is adept to a wide range of technologies and programming languages. Interested in all-inclusive Industry 4.0 systems.

Polly Wong
R&D Manager

With more than 20 years experiences in aligning product and business development processes across China, Hong Kong, USA and UK, Polly oversees the design of the Avatar Academy platform, which includes the addition of new features.

Darren Earle
Scrum Master

Darren brings passion and pragmatic experience for enabling the delivery of successful projects. Combining considerable coordination and coaching capabilities are his core competencies.

Ian Chan
Business Architect

Ian is actively involved in collaborating with the team to design both the VR platform architecture, and the transition to the SaaS business model.

Henry Gaudet
Product Owner

Henry’s background covers everything from creative works to training, caring and even aerial reconnaissance, experience and versatility he brings to every project. He is fascinated with the potential of new media and technology.

Leon Harney
Immersive Developer

A graduate from AIT with a degree in Software Design: game dev. Leon loves to learn new things and is always looking expand his programming knowledge, with a passionate interest in all things sport.

Shail Nimishkumar Shah
Immersive Developer

A graduate from Trinity College Dublin in Computer Science. He has a keen interest in learning and building immersive applications with his creative imagination and has prior experience working as a software developer.

Bernard O'Connell
Immersive Developer

Bernard believes XR technologies are on the verge of a paradigm shift, and he wants to play a part. He has an MSc in UI/UX, a BA in Computer Science & Philosophy, and has previously worked in virtual reality and game development.

Jordan Murphy
Immersive Developer

Jordan is a graduate from L.I.T Clonmel in Game Art & Design with a specialisation in AR and VR. He primarily focuses on the technical side of development but he also has skills in 3D Modelling, texturing and animation.

Software Developer

Coming from a distributed technological background, Palak loves to be in the Immersive world. With prior experience developing VR simulators, she is currently working as a Software Developer to bridge the real and immersive worlds through data and analytics.

Simon Lesne
Junior Immersive Developer

In professional reconversion after 10 years working in hospitality. Interest in new technologies and a love for coding and programming languages. Passionate about music, game design, social sciences and more.

Warren Boyle
Junior Creative Developer

Warren is an animation and games design graduate from GMIT. He is interested in illustration and animation. He hopes to improve his 3d modeling skills and improve his texturing skills.

Cillian Corr
Junior Creative Developer

A recent Design – Games & Animation Graduate from GMIT. He enjoys creating an immersive experience that evokes an emotional response from the user. He has a Passion for Games, Storytelling & 3D Modelling.

Fiona Moran
Concept Artist

Fiona is an illustrator and concept artist. She loves to visualise VR environments in 2D and 3D.  She also supports the team with some admin tasks.  In her spare time she is illustrating children’s books and improving her 3D modeling.

Our Journey to date

Founders Geoff Allen and Dermot Condron established MakinMediaMobile where we started working with 2D animation and creating explainer videos for local
We won our first tender with Invest NI, and worked with several high-profile companies including Deloitte and Tiger Stores.
Deloitte Invest India Special aired on Sky TV. We worked with Westmeath County Council and were awarded the tender to produce 65 videos for Taste Leitrim in 4 weeks.
Westmeath Enterprise Award finalists. Our joint
venture with Tr3Dent wins award for data visualisation solution. We completed projects for UCD, UCC, NUIM and AIT colleges.
Produced animated TV spot ads for Hygeia. Worked with Combilift to produce augmented reality animation for exhibits. Listed in Top 100 Startups list, Sunday Times Magazine. Commissioned to produce high end 360° virtual reality.
Produced virtual reality application for Camfil. Launched Mersus VR, and changed the company name to Mersus Technologies. Westmeath Enterprise Award Finalist. Irish Times Innovation Award finalist. We moved from our countryside location to a large office in Athlone town, and grew the team.
Globalising the company, setting up additional production in Tenerife, Spain.

Contact us today